Projects, blog posts, ideas, experiments, and notes
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A running log of annual Advent of Code progress and solving rules.

A maths game where you graph functions to clear level constraints.

An animation showing how the SVG clock designs are assembled.

Exam-preparation advice on planning, specificity, and recovery.

A collection of SVG clocks.

A Nannou-based generative art piece with switchable rendering modes.

A Nannou sorting visualiser ported to the browser with WASM.

An interactive 2D bouncing-ball simulation written in Rust and WASM.

A browser port of an interactive pendulum simulation built with Nannou.

A generative wallpaper and screensaver experiment.

A WASM playground for generating Papero images with different algorithms.

An interactive explorer for Pascal-triangle fractals with custom colour moduli.

A CPI-backed tool for comparing money values across years and currencies.

Notes and renders from building a CPU ray tracer in Rust.

A write-up on the evolution of a long-running generative art project.